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  • Creativity in Art, Design and Technology
    Creativity in Art, Design and Technology

    This is an open access book. Creativity is a difficult concept, how can it best be defined, understood, applied, and practiced? This book provides important answers to these questions. Technology can enable artists to be more creative. Scientific and artistic thinking give us two complementary tools to understand the complexity of the world, with science reducing subjective experience to essential principles and art intensifying and expanding our experiences. These examples also show how artists can push the boundaries of technology into exciting new realms that have not been explored before.The impact that art and art practice can have on culture, society, and social responsibility is explored in detail through examples and case studies. In addition, the book presents how artists are creating and reflecting cultural and societal resonance in their work.Can other disciplines help artists to be morecreative? All are part of an interrelated wider society and enables artists to develop artwork fit for highly interfaced and conceptually broad contemporary contexts. This is illustrated with examples which show exciting and challenging results. Creativity in Art, Design and Technology is relevant for artists, designers, scientists and technologists. All can benefit in a major way from a greater understanding of creativity, and the ways in which mutual interaction and collaboration enables all areas to develop.The potential for the future is immense and this book signposts the way forward.

    Price: 24.99 £ | Shipping*: 3.99 £
  • Art, Design and Technology: Collaboration and Implementation
    Art, Design and Technology: Collaboration and Implementation

    This book examines how digital technology is being used to assist the artists and designers.The computer is able to store data and reproduce designs, thus facilitating the speed-up of the iterative process towards a final design which meets the objectives of the designer and the requirements of the user.Collaborative design enables the sharing of information across digital networks to produce designed objects in virtual spaces.Augmented and virtual reality techniques can be used to preview designs before they are finalized and implemented. Art and design have shaped the values, social structures, communications, and the culture of communities and civilisations.The direct involvement of artists and designers with their creative works has left a legacy enabling subsequent generations to understand more about their skills, their motivations, and their relationship to the wider world, and to see it from a variety of perspectives.This in turn causes the viewers of their works to reflect upon their meaning for today and the lasting value and implications of what has been created. Art installations are harnessing modern technology to process information and to display it.Such environments have also proved useful in engaging users and visitors with real-time images and interactive art.

    Price: 49.99 £ | Shipping*: 0.00 £
  • Art + DIY Electronics
    Art + DIY Electronics


    Price: 43.00 £ | Shipping*: 0.00 £
  • Technology Ethics : Responsible Innovation and Design Strategies
    Technology Ethics : Responsible Innovation and Design Strategies

    Technologies cannot simply be understood as neutral tools or instruments; they embody the values of their creators and may unconsciously reinforce existing inequalities and biases. Technology Ethics shows how responsible innovation can be achieved.Demonstrating how design and philosophy converge, the book delves into the intricate narratives that shape our understanding of technology – from instrumentalist views to social constructivism.Yet, at its core, it champions interactionalism as the most promising and responsible narrative.Through compelling examples and actionable tools this book unravels the nuances of these philosophical positions, and is tailored to foster responsible innovation and thoughtful design.As our everyday lives further intertwine with technology, understanding and implementing these design principles becomes not just beneficial, but essential. This concise and accessible introduction is essential reading for students and scholars of philosophy of technology, engineering ethics, science and technology studies, and human–machine communication, as well as policymakers.

    Price: 45.00 £ | Shipping*: 0.00 £
  • Is art necessary for a future art or design study?

    Art is essential for a future art or design study as it provides a foundation for creativity, critical thinking, and visual communication skills. Studying art allows individuals to develop their artistic abilities, explore different techniques and mediums, and gain a deeper understanding of art history and theory. Additionally, art helps students cultivate their unique artistic voice and perspective, which are crucial for success in a future art or design career.

  • What is a design concept in art?

    A design concept in art refers to the underlying idea or theme that guides the creation of a piece of artwork. It serves as the foundation for the artistic decisions made by the artist, influencing elements such as composition, color palette, and overall aesthetic. Design concepts can be inspired by various sources, such as emotions, nature, or cultural influences, and help to convey a specific message or evoke a particular feeling in the viewer. Ultimately, the design concept is what ties the artwork together and gives it coherence and meaning.

  • How to design the background in art?

    When designing the background in art, it's important to consider the overall composition and balance of the piece. Start by choosing a color palette that complements the subject and creates the desired mood. Consider using techniques such as layering, texture, and perspective to add depth and interest to the background. Additionally, think about the level of detail and focus in the background compared to the main subject, ensuring that it enhances the overall visual impact of the artwork.

  • What are the differences between art design and industrial design?

    Art design focuses on creating visually appealing and expressive works of art that evoke emotions and convey messages. It is often more subjective and open to interpretation. On the other hand, industrial design is more functional and practical, focusing on creating products that are user-friendly, efficient, and aesthetically pleasing. Industrial design also considers factors such as production processes, materials, and market demands. Overall, while art design is more about creativity and self-expression, industrial design is more about problem-solving and meeting specific user needs.

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  • The Art of Electronics
    The Art of Electronics

    At long last, here is the thoroughly revised and updated third edition of the hugely successful The Art of Electronics.It is widely accepted as the best single authoritative book on electronic circuit design, and is in fact so popular that it has been counterfeited - so beware if purchasing from a third party via an online retailer, as you may receive a very inferior physical product.In addition to new or enhanced coverage of many topics, the third edition includes 90 oscilloscope screenshots illustrating the behavior of working circuits, dozens of graphs giving highly useful measured data of the sort that is often buried or omitted in datasheets but which you need when designing circuits, and 80 tables (listing some 1650 active components), enabling intelligent choice of circuit components by listing essential characteristics (both specified and measured) of available parts.The new Art of Electronics retains the feeling of informality and easy access that helped make the earlier editions so successful and popular.It is an indispensable reference and the gold standard for anyone, student or researcher, professional or amateur, who works with electronic circuits.

    Price: 82.99 £ | Shipping*: 0.00 £
  • The Art Of Innovation : Lessons in Creativity from IDEO, America's Leading Design Firm
    The Art Of Innovation : Lessons in Creativity from IDEO, America's Leading Design Firm

    There isn't a business that doesn't want to be more creative in its thinking, products and processes.In The Art of Innovation, Tom Kelley, partner at the Silicon Valley-based firm IDEO, developer of hundreds of innovative products from the first commercial mouse to virtual reality headsets and the Palm hand-held, takes readers behind the scenes of this wildly imaginative company to reveal the strategies and secrets it uses to turn out hit after hit.Kelley shows how teams:-Research and immerse themselves in every possible aspect of a new product or service-Examine each product from the perspective of clients, consumers and other critical audiences-Brainstorm best when they are focussed, being physical and having funThe Art of Innovation will provide business leaders with the insights and tools they need to make their companies the leading-edge top-rated stars of their industries.

    Price: 11.99 £ | Shipping*: 3.99 £
  • Korean Art from 1953 : Collision, Innovation, Interaction
    Korean Art from 1953 : Collision, Innovation, Interaction

    The first comprehensive survey to explore the rich and complex history of contemporary Korean art Starting with the armistice that divided the Korean Peninsula in 1953, this one-of-a-kind book spotlights the artistic movements and collectives that have flourished and evolved throughout Korean culture over the past seven decades - from the 1950s avant-garde through to the feminist scene in the 1970s, the birth of the Gwangju Biennale in the 1990s, the lesser known North Korean art scene, and all the artists who have emerged to secure a place in the international art world.

    Price: 59.95 £ | Shipping*: 0.00 £
  • Maurice Blanchot : Art and Technology
    Maurice Blanchot : Art and Technology

    Demonstrates Blanchot's ongoing importance for contemporary philosophical debate about technology, the post-human, and ecological thinkingDemonstrates a considerable shift in Blanchot's thinking from 1940s to 1980sHighlights the significance of Blanchot for important figures of twentieth-century French thought such as Jacques Derrida, Michel Foucault, and Bernard StieglerArgues for the continued relevance of Blanchot to twenty first-century debates in literary theory and criticismHolly Langstaff reappraises the influential French thinker Maurice Blanchot's writing from the 1940s to his late work in the 1980s, demonstrating how Blanchot's exploration of the question of technology remains decisive throughout his career. She situates Blanchot's fictional and critical work in the context of his thinking of art as techne - as it develops out of Martin Heidegger's philosophy.While Blanchot follows Heidegger in the view that writing is a form of techne, he never appeals for salvation from the menace of technology in the modern era.Rather, he sees in all forms of technology the opportunity for a new way of thinking beyond value.This, Blanchot calls an entirely different sort of affirmation.

    Price: 90.00 £ | Shipping*: 0.00 £
  • What is the difference between design and art?

    Design is typically focused on solving a specific problem or meeting a particular need, often with a practical or functional purpose in mind. It involves creating something with a specific goal in mind, such as a product or system. Art, on the other hand, is more about self-expression, creativity, and evoking emotions or ideas. It is often more open to interpretation and can be created for the sake of beauty or expression rather than a specific function. While both design and art involve creativity and skill, the main difference lies in their intended purpose and outcome.

  • Is it worthwhile to study design or art?

    Studying design or art can be worthwhile for those who have a passion for creativity and visual expression. It can lead to fulfilling careers in fields such as graphic design, fashion design, interior design, and fine arts. Additionally, studying design or art can help individuals develop critical thinking, problem-solving, and communication skills that are valuable in many industries. However, it's important to consider personal interests and career goals before pursuing a degree in design or art.

  • What makes art art?

    Art can be defined as a form of creative expression that evokes emotions, stimulates the senses, and communicates ideas. It is a reflection of the artist's unique perspective and can take many different forms, such as painting, sculpture, music, literature, or performance. What makes art art is its ability to inspire, provoke thought, and connect people on a deeper level through the power of creativity and imagination. Ultimately, art is a way for individuals to express themselves and make sense of the world around them.

  • From when is art art?

    Art has been a part of human expression for thousands of years, with evidence of artistic creation dating back to prehistoric times. The concept of art has evolved over time, with different cultures and societies defining and creating art in their own unique ways. Ultimately, art is a form of human expression that has been present throughout history and continues to be a vital part of human culture and creativity. Therefore, it can be said that art has been art for as long as humans have been creating and expressing themselves through various forms of visual, auditory, and performance-based mediums.

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