Products related to Creativity:
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Innovation in Music: Technology and Creativity
Innovation in Music: Technology and Creativity is a groundbreaking collection bringing together contributions from instructors, researchers, and professionals.Split into two sections, covering composition and performance, and technology and innovation, this volume offers truly international perspectives on ever-evolving practices. Including chapters on audience interaction, dynamic music methods, AI, and live electronic performances, this is recommended reading for professionals, students, and researchers looking for global insights into the fields of music production, music business, and music technology.
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Creativity in Art, Design and Technology
This is an open access book. Creativity is a difficult concept, how can it best be defined, understood, applied, and practiced? This book provides important answers to these questions. Technology can enable artists to be more creative. Scientific and artistic thinking give us two complementary tools to understand the complexity of the world, with science reducing subjective experience to essential principles and art intensifying and expanding our experiences. These examples also show how artists can push the boundaries of technology into exciting new realms that have not been explored before.The impact that art and art practice can have on culture, society, and social responsibility is explored in detail through examples and case studies. In addition, the book presents how artists are creating and reflecting cultural and societal resonance in their work.Can other disciplines help artists to be morecreative? All are part of an interrelated wider society and enables artists to develop artwork fit for highly interfaced and conceptually broad contemporary contexts. This is illustrated with examples which show exciting and challenging results. Creativity in Art, Design and Technology is relevant for artists, designers, scientists and technologists. All can benefit in a major way from a greater understanding of creativity, and the ways in which mutual interaction and collaboration enables all areas to develop.The potential for the future is immense and this book signposts the way forward.
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Managing Change, Creativity and Innovation
This bestselling text brings a fresh and unique approach to managing organizational change, taking the view that change, creativity and innovation are interconnected.It offers a strong theoretical understanding of change, creativity and innovation along with practical guidance and ideas for organizational change and development. The fourth edition comes with:lots of brand-new case studies and examples from around the worldextra content on innovation and technologyextended discussion and an additional chapter on the people aspects of change that includes culture, sensemaking and temporalityWritten in an engaging and accessible style, this books is essential for those studying organizational change management or creativity and innovation.
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Managing Change, Creativity and Innovation
Now in its fifth edition, this bestselling text brings a fresh and unique approach to managing organizational change, taking the view that change, creativity and innovation are interconnected.It couples a strong theoretical understanding of change, creativity and innovation with practical guidance and ideas for organizational change and development. With over 40 international case studies, discussing renowned companies like Amazon, Canva, the NFL, and General Motors, as well as new topics such as social innovation in the creative sector, this edition offers real-world insights that resonate across industries.This book is a must-read for Change Management and Organizational Change modules, as well as those focussing on creativity and innovation. Patrick Dawson is Emeritus Professor of Management at the University of Aberdeen. Constantine Andriopoulos is Professor of Innovation and Entrepreneurship and Associate Dean for Entrepreneurship at Cass Business School, City, University of London. Steven Pattinson is Associate Professor of Entrepreneurship at Newcastle Business School, Newcastle University.
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How does artificially created creativity or computer creativity work?
Artificially created creativity or computer creativity works by using algorithms and machine learning techniques to generate new and innovative ideas, designs, or solutions. These algorithms are trained on large datasets of existing creative works, such as art, music, or literature, and then use that knowledge to generate new content. The process often involves a combination of pattern recognition, probabilistic modeling, and optimization to produce creative outputs that mimic human creativity. While the results may not always be indistinguishable from human creativity, they can still be valuable for generating new ideas and inspiration.
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Is creativity learnable?
Yes, creativity is learnable. While some people may have a natural inclination towards creativity, it is a skill that can be developed and honed through practice and exposure to new ideas and experiences. By engaging in activities that stimulate the imagination, such as brainstorming, exploring different perspectives, and trying new things, individuals can enhance their creative abilities. Additionally, learning techniques for problem-solving, critical thinking, and divergent thinking can also help foster creativity. Overall, with the right mindset and effort, anyone can cultivate and improve their creativity.
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What is creativity?
Creativity is the ability to generate new and innovative ideas, solutions, or products. It involves thinking outside the box, breaking away from conventional thinking, and approaching problems or tasks in a unique and original way. Creativity can manifest in various forms, such as art, music, writing, problem-solving, and entrepreneurship. It is a valuable skill that can lead to breakthroughs, advancements, and positive change in various fields.
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Need ideas, need creativity.
When seeking ideas and creativity, it can be helpful to try new experiences, explore different perspectives, and engage in activities that inspire you. Surrounding yourself with diverse sources of inspiration, such as art, nature, or conversations with others, can also spark creativity. Additionally, setting aside dedicated time for brainstorming, journaling, or mind mapping can help generate new ideas and innovative solutions. Remember to stay open-minded and embrace the process of experimentation and iteration to foster creativity.
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Misfit Thinking : Using Design Thinking to Energize Innovation and Creativity
Is your organization stuck in a rut and unable to see past the same old ineffective approaches? Misfit Thinking demonstrates how teams can become more innovative in order to actually solve problems, creatively. It is a thorough exploration of and practical guide to Design Thinking for industry, government, military, and non-governmental organizations. With experience in all three sectors, Dr. Bennett offers key examples of why people across disciplines-and even in daily life-can benefit from clearly understanding the problems they face and using targeted processes to design and test solutions. He features four design models that can be used under a variety of circumstances, an entire chapter dedicated to establishing the conditions for successful design thinking, over 40 ways to generate creative ideas and thinking patterns, a special chapter on military applications, and emphasis on establishing the value proposition. You'll find practical suggestions along the way, and a wealth of stories and tips for how to:become more creativeenergize an innovation mentalitybecome a design thinker create a design team generate ideas, and chart a way forward Misfit Thinking is a hands-on guide drawn from years of best practices and lessons learned that provides an invaluable resource for executives, team leaders, and students alike.
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Sparking Creativity : How Play and Humor Fuel Innovation and Design
Blending popular culture and design theory, framed by a decade of scholarly research, this book highlights how play and humor fuel innovation.Now, more than ever, we are in need of creative solutions to global problems, but creative skills and abilities decline over time without intervention and practice.Sparking Creativity provides empirically supported methods for embracing the often-trivialized domains of play and humor to increase our creativity.It shows that topical examples, such as Seinfeld's humor, the Apples to Apples board game, and the Adventure Time cartoon series, are more closely related to innovation than you might first think.The book is organized into five main parts, each containing short, engaging subsections and informative, playful, and colorful illustrations to demonstrate concepts.Written in a humorous and accessible style, this book is aimed toward creative-minded entrepreneurs, designers, engineers, industry leaders, parents, educators, and students.It encourages a playful approach throughout a design process to produce truly innovative solutions.
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Design Creativity
Design creativity describes the process by which needs are explored and translated into requirements for change.This Element examines the role of design creativity within the context of healthcare improvement.It begins by outlining the characteristics of design thinking, and the key status of the Double Diamond Model.It provides practical tools to support design creativity, including ethnographic/observational studies, personas and scenarios, and needs identification and requirements analysis.It also covers brainstorming, Disney, and six thinking hats techniques, the nine windows technique, morphological charts and product architecting, and concept evaluation.The tools, covering all stages of the Double Diamond model, are supported by examples of their use in healthcare improvement.The Element concludes with a critique of design creativity and the evidence for its application in healthcare improvement.This title is also available as Open Access on Cambridge Core.
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Direct Wood Sculpture : Technique - Innovation - Creativity
This is a book that explores into two worlds, the appreciation of wood as medium for sculpture and a practical look of technique.The history of sculpting directly into wood is explored, illustrated with many classic examples of the art, from ancient Egypt to the twentieth century.But this book is also a vital resource for those seeking to create sculpture in wood.A complete description of the qualities and types of wood, tools (both hand and power), techniques, and finishing, complements discussions of the art form and philosophy.Also included is wisdom about making a living as a sculptor, that the author has accumulated over the decades. Direct Wood Sculpture is heavily illustrated with over 200 photographs, most in color, plus drawings of the tools need for sculpting in wood. This will be an invaluable addition to the sculptor or carver's library.
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Does school kill creativity?
School can sometimes stifle creativity by focusing heavily on standardized testing and academic performance, which can limit opportunities for students to explore their own interests and express themselves creatively. However, many schools also offer arts programs, extracurricular activities, and project-based learning opportunities that can foster creativity. Ultimately, the impact of school on creativity depends on the specific educational approach and the support for creative expression within the school environment.
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Can creativity be learned?
Yes, creativity can be learned. While some people may have a natural inclination towards creativity, it is a skill that can be developed and honed through practice and exposure to new ideas and experiences. By engaging in activities that encourage creative thinking, such as brainstorming, problem-solving, and exploring different perspectives, individuals can cultivate their creativity and expand their creative abilities. Additionally, learning from and being inspired by others who are creative can also help to foster one's own creativity.
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Are cover versions a sign of lack of creativity or of creativity?
Cover versions can be seen as both a sign of lack of creativity and of creativity. On one hand, some may argue that artists who frequently rely on cover versions are lacking in originality and are not creating their own unique content. On the other hand, cover versions can also be a display of creativity, as artists reinterpret and put their own spin on existing songs, showcasing their talent and versatility. Ultimately, the perception of cover versions as a sign of lack of creativity or of creativity depends on the individual artist and their approach to creating music.
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What does not foster creativity?
Creativity is not fostered by rigid rules and strict guidelines that limit freedom of expression. Additionally, a fear of failure and a lack of encouragement can stifle creativity. Environments that do not allow for exploration, experimentation, and risk-taking also hinder the development of creativity. Finally, a lack of diversity and exposure to new ideas and perspectives can limit creative thinking.
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